=========================================================================== Archive Maintainer : please replace the currently-archived copy of this modification with this new one Update to : rslzerox.zip in /combos subdirectory, this is RELEASE #7+! Advanced engine needed : GZDOOM 1.6.0 (no GLDEFS) / GZDOOM 4.2.0 (OpenGL renderer) for 'Mikked' enhancements Primary purpose : Single play =========================================================================== Title : RSL and Zero Tolerance Filename : rslzerox.pk3 (includes original base, as per idgames://15321/), Mikked\rslzerux.pk3 ('Mikked' enhancements) Release date : December 31, 2021 Author : Richard Smith Long Email Address : [redacted] Other Files By Author : rslproto.zip, rslvenge.zip, rslrebel.zip, rslengee.zip, rsliczdp.zip, rslforce.zip, rslredux.zip, rslshino.zip, rslquest.zip Misc. Author Info : AKA "Dick S. Long" Description : many of those who are reading this now will argue that a modification like """"""""""" 'Zero Tolerance' needs no extras whatsoever - it's just perfect. True, but have you tried facing HR-style hordes of demons with this set? I did, and you can call me wimp or DOOM-llama, but that's when I realized this jewel lacked a truly powerful, effective, ultimate weapon. And so I decided to stay true to the original author indications, by adding to Infinity what Zero Prophet always wanted to: ... a black-hole-style suction effect! ... I also took the liberty of integrating a new, more bulky blood system together with a few touchups on a couple monster projectiles. And of course, a few more surprises concealed in the quest... This is my humble homage to this monster of an arsenal - may you enjoy it! Changelog: """"""""" September 29, 2011: initial release. May 17, 2012: release #1+. - polished the BLOOD lump. - added The_Lurkers' replacement blood for former humans. January 31, 2013: release #3. - added custom small font and standard status bar mugshot. - altered Z_DOOM lump. - fixed behaviour of particle actors on moving flats (MOVEWITHSECTOR). - improved appearance of still actors whenever applicable (FORCEXYBILLBOARD). - fixed/balanced behaviour of redefined bosses. September 1, 2016: release #4. - incorporated base modification from the original author, in order to render the addon independent from further alterations of the starting package. The original files are included _unaltered_ in the final .PK3 archive; no credit infringement is intended. - marked unsupported video modes in the appropriate (G)ZDOOM menu. December 31, 2017: release #5. - added missing lumps to guarantee terrain effects compatibility with DOOM/The Ultimate DOOM, too. - added 'Predation Core' power. September 8, 2019: release #6. - added two new random replacements for Cyberdemon and Spider Mastermind: Dark Cardinal and Arachnophyte, respectively. - Rebalanced the items drop ratio and usage of all major foes, so to make each kind of final battle somehow rewarding. - introduced the 'rsl' console command for convenience, as in all of my other modifications. - repositioned the dedicated CREDITS / GAMEINFO lumps as appropriate. January 31, 2020: release #7. - added several enhancements mainly by Mikk- in a package of its own ('Mikked'): - original Zero Tolerance custom HUD rendered for modern ports, with fullscreen variation; - GLDEFS for all applicable actors in-game; - KeksDose MS Viewing Adjustment System (this an addition on my part); - Joshua Hard Droplets #131# gore system (this also an addition on my part). December 31, 2021: release #7+. - optimized sound packaging. - added nametags to all applicable actors. - added footsteps system to "Mikked". - added 'Quick Access Wheel' selector to "Mikked". Footnotes: """"""""" (1) The suggested commandline for launching the modification is the following one (assumes that the modification has been decompressed in subdirectory 'RSL' of your (G)ZDOOM directory): (g)zdoom.exe -iwad \ -file RSL\rslzerox.pk3 (2) To try the enhancement module by Mikk- et alii, use the following command: (assumes that the modification has been decompressed in subdirectory 'RSL' of your (G)ZDOOM directory): (g)zdoom.exe -iwad \ -file RSL\rslzerox.pk3 RSL\Mikked\rslzerux.pk3 All the added gameplay enhancements can be configured under 'Options' in (G)ZDOOM, also in the key customization section. (3) To obtain the complete set of weapons and/or carriable items for quicktesting without breaking the weapon set at your disposal, type 'rsl' in the console. (4) The modification is compatible with the following IWADs: The Ultimate DOOM, DOOM 2, Final DOOM. Mainly credits to : Zero Prophet, author of the (unsurpassable!) original version of 'Zero Tolerance'! Additional Credits to : MagSigmaX for his great custom blood system The_Lurkers for "Move Over Nashgore" Tormentor667 for the custom small font zrriontheinsect for 'Dark Cardinal' Xaser and Quasar for 'Arachnophyte' Jack101 for the custom standard status bar mugshot. ...for the Mikked enhancement: Mikk- for the original HUD conversion / enhancement, for the GLDEFS definition KeksDose for his MS Viewing Adjustment System Joshua Hard for the Droplets Gore System GleasSpty for the Quick Access Wheel selector The French DOOM Community for the custom palette Kinsie and the Modern Warfare 2 developers for the custom footstep sounds Dragonfly for the custom font. All other authors I forgot to mention: please forgive me! I tried to be accurate as much as I could. If you here notice some of your resources un-mentioned, please notify me and I will try to remedy. =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : (G)ZDOOM-specific lumps Other files required : zp-zerot.zip (original version of "Zero Tolerance") *** NO MORE AS OF RELEASE #4! (included) *** * Play Information * Game : DOOM Map # : None Single Player : Designed for Cooperative 2-4 Player : Maybe (untested) Deathmatch 2-4 Player : Maybe (untested) Other game styles : None Difficulty Settings : N/A * Construction * Base : New from scratch Build Time : 2 weeks total Editor(s) used : GoldWave Audio Editor, Notepad, XWE Known Bugs : Widescreen modes are not supported. Sorry. May Not Run With... : Ports not supporting DECORATE; level WADs with heavy amounts of DEHACKED / DECORATE modifications * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: None others than the IDGames archive FTP sites: None others than the IDGames archive